Plane of Mischief: Difference between revisions

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[[File:Planes Master Jacob.jpg|300px|thumb|right|NPC to talk to for obtaining the quest to this zone]]
== Word up front ==
== Word up front ==
<br>
<br>
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* Don't hesitate to blow every DPS cooldown you have on each miniboss, They will be back up in time for the next one you go after.<br>
* Don't hesitate to blow every DPS cooldown you have on each miniboss, They will be back up in time for the next one you go after.<br>
* Additionally, using Third Spire on your Tank is a huge help, as well as Second spire on your other characters for the extra damage or healing.<br>
* Additionally, using Third Spire on your Tank is a huge help, as well as Second spire on your other characters for the extra damage or healing.<br>
<br>
This zone is best considered to be just after Growth qua difficulty.<br>
This does not count for the Boss (for either zone), but overall for the trash and the mini's
Some of the mini's, especially the base defenders, have quite the fast and hard hitting range,<br>
making them feel tougher and harder, but they don't have too much HP
All of these mobs also, have a higher drop rate in [http://raidaddicts.org/Allah/?a=item&id=40903 Radiant Crystals]<br>
== The Task ==
== The Task ==
Your journal tells you to do the following :<br>
Your journal tells you to do the following :<br>

Revision as of 11:37, 3 September 2017

Word up front


Combat strategics, if necessary, will be added in the future

These zones is considered Tier 6 qua toughness.
Currently, there is no Tier 6 Armor quest, this will come in the near future though.
This zone, along with the other planes zones, require significant amounts of gearing.
Preferably on all of your characters, but especially the tank.
For the tank, 110K AC and 800K+ HP is no luxury in these cases.
Tips :

Or, if you already have it, the Electric Dog Mk.III, same range, same slow rate, better debuff.

  • Take it slow. Rushing through the zone will just lead to frustration and tons of deaths.
  • Don't hesitate to blow every DPS cooldown you have on each miniboss, They will be back up in time for the next one you go after.
  • Additionally, using Third Spire on your Tank is a huge help, as well as Second spire on your other characters for the extra damage or healing.


This zone is best considered to be just after Growth qua difficulty.
This does not count for the Boss (for either zone), but overall for the trash and the mini's Some of the mini's, especially the base defenders, have quite the fast and hard hitting range,
making them feel tougher and harder, but they don't have too much HP All of these mobs also, have a higher drop rate in Radiant Crystals

The Task

Your journal tells you to do the following :

  • Kill 1 residents of Mischief
  • Kill 300 more residents of Growth
  • Kill Bristlebane the King of Thieves
  • Kill Baal

Baal and Bristlebane both have instructions on how to handle them.
These, as well as route instructions, can be found on the bottom of the page.

Mini bosses

These are the mini's you'll encounter in this zone.
They are NOT required to be killed for the mission, but DO count as kills.

  • GET THE HELL OUT OF MY ROOM
  • Blue King
  • Base Defender Zelena
  • Base Defender Farken
  • Mr. Black
  • Mr. White
  • Red King

Big Bosses

  • Baal
  • Bristlebane the King of Thieves

The Reward

Besides ofcourse the loot you can gather from killing the mobs and the bosses,
when you finish the mission you'll be rewarded with :

Diamond Coated Guk Ore (10,000,000 Guk Points).jpg

Getting to the Bosses

This is a special section, because mischief is one of the most confusing zones to path through.